Showing posts with label 3d animation. Show all posts
Showing posts with label 3d animation. Show all posts

Sunday, 1 June 2014

Well it's been a long time...

Semester B has been incredibly tough, which isn't a excuse for not posting anything the whole time, I've just found it really hard  to start posting again.

Sememter B pretty much wrapped up on Friday with Film Day, which shows the best work from the 3rd years, as well as the odd piece from 2nd year. It was a really awesome day, I even got a free uhanimation T-shirt for helping out. I'm feeling pretty motivated to do work because of it, or prehaps more being scared into doing work because I'd be gutted if my 3rd year project didn't make it into film day so I need to keep up the work over the summer.

You can find all the film day films at:
uhanimation.co.uk/expose
I'd highly suggest cheaking them out, because they're all  really amazing.


I guess now is a good time to post up some of my work from this semester, I might post some more stuff later, before I start working on a personal summer project.

My animation show reel


Animation Showreel from Victoria Newbery on Vimeo.



Showreel Summer 2014 from Victoria Newbery on Vimeo.


Thursday, 7 November 2013

Podracer so far

Okay so maybe I didn't do any more. But like I said I would I'm posting my progress that I've made on my podracer.
I made the main part of the engine as 3 parts, an inside, a middle and an outside part. All using cylinders. For the rest I just started with cubes and extruded them. It's still pretty basic, no detail yet, but I happy with the over all shape. And considering that something when wrong with nearly every piece I think I did pretty well to get this far anyway. For example I forgot to reduce the number of subdivision down to 12 from 20 and by the time I realised it was too late to easily fix it. Other parts just went really weird when I pressed 3. I have a feeling it was because I was trying to extrude the edges around a face instead of the actual face.

Wednesday, 6 November 2013

A new start and some rambling

So I told myself that I'd keep blogging after finishing my art foundation...That when well. And then for one of my modules for my degree I'm meant to be keeping track of it in a blog...Started that yesterday. I got the brief about 6 weeks ago, which shows how badly organised I am.

Anyway the location of that blog is http://rianeery.tumblr.com/

So yeah I intend to post that stuff here as well as stuff that isn't relevant to that project. I hope anyway:)

Why the second blog? Well do I really want my lecturers to see my art foundation stuff? No. Maybe I should delete it? Probably. But then I wouldn't have anything here and might as well have started a new blog. But then it's not like I'm active enough online for it too really matter. *sighs* The internet is not a scary place.

Anyway lets post some work.
At the moment we're building Podracers in Maya so here's my Front Side Top Bottom of my design

I kind of need to finish the bottom one and add detail, but I think that I’ll just do that on the model. I was getting way too confused drawing these as it was.

And here's a quick run through on how I set up my image planes
Create 3 polygon planes that are the same size and rotate them like so.
Create a different Lambert surface for each of them and assign the correct reference image to them.
Place each of them in there own layer and make the layer a reference so that it can't be edited.
-select the plane, right click on the layer and select add selected objects.

I haven't modelled a lot yeah, but I'll post the stage I got too before going to bed.