Notes from class
Create cube
Snap the pivot point to one of
the top corners of the cube.
-Press insert
-move while holding v
-Press insert again
Snap pivot with the corner of
the desk.
Scale leg till level with grid
Duplicate (ctrl+D) and move each
leg to other corners
Change rotations to match
Edge loops are needed to retain
sharp edges when objects are smoothed
Edit Mesh > insert edge loop
tool
Curve Tool
create > CV curve tool
plot points on a 2D plane
around the centre line
Select surface in the drop down
menu
surfaces > revolve (the
little square for the options)
-check axis being used
-Output geometry as polygon
-quads
-control points
Check for non-quads
Table after first week
For a first try I was fairly happy with this, however the table legs and scale really needs to be addressed and they really just don't work.
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